Immersive Media

Description

This course teaches design considerations for XR (AR and VR) media. It is taught in a seminar style with theory lectures, tutorials and working in a laboratory session to learn the specific functions of Unity3D.

Credits

5ECTS

Term

Summer

Hartmut Seichter
Hartmut Seichter
Professor of Computer Graphics

Working on novel interface using Augmented- and Virtual Reality